Tool Corner

How much Robux you keep after the 30% tax

Twelve common list prices worked out — what Roblox takes, what lands in your balance and what that is worth — plus the list price you need to net a round number.

Built and verified by Jogeswar, MSc, PMP — Tool CornerEvery figure on this page is generated from the formula, not entered by hand

Every price after the cut

Roblox takes 30% of the list price on a marketplace sale, so you keep 70% — rounded down to a whole Robux, since there is no such thing as a fractional one.

Listed atRoblox takesYou keepWorth (DevEx)Buyer paid
5 R$2 R$3 R$$0.01$0.06
10 R$3 R$7 R$$0.03$0.13
25 R$8 R$17 R$$0.06$0.31
50 R$15 R$35 R$$0.13$0.63
80 R$24 R$56 R$$0.21$1.00
100 R$30 R$70 R$$0.27$1.25
250 R$75 R$175 R$$0.67$3.13
500 R$150 R$350 R$$1.33$6.25
1,000 R$300 R$700 R$$2.66$12.50
1,600 R$480 R$1,120 R$$4.26$20.00
5,000 R$1,500 R$3,500 R$$13.30$62.50
10,000 R$3,000 R$7,000 R$$26.60$125.00

The last two columns are the same sale from both ends: what your share cashes out for at $0.0038 per Robux, and roughly what the buyer spent to own the Robux they paid you with.

To net a round number, divide — do not add 30%

The fee comes off the list price, not off your share, so adding 30% always lands short. 500 plus 30% is 650, which leaves you 455 — not 500. Dividing by 0.70 is the correct move, then rounding up.

To keepTarget ÷ 0.70List atActually keeps
50 R$71.4372 R$50 R$
100 R$142.86143 R$100 R$
250 R$357.14358 R$250 R$
350 R$500.00500 R$350 R$
500 R$714.29715 R$500 R$
1,000 R$1428.571,429 R$1,000 R$
5,000 R$7142.867,143 R$5,000 R$

Rounding up means you sometimes keep a Robux or two more than the target, never fewer. The Robux before-tax calculator does this for any figure.

How it is worked out

keep = floor(price × 0.70)
cut = price − keep
list = ceil(target ÷ 0.70)

Where price is what you list the item at and target is the Robux you want to end up with. The floor is why a 25 Robux sale keeps 17 rather than 17.5, and the ceiling is why netting an exact round number is usually impossible — you land on it or just above.

Worked example: a 500 Robux item

One sale, followed all the way through:

List price = 500 R$
Roblox takes 30% = 150 R$
You keep = floor(500 × 0.70) = 350 R$
Worth at DevEx = 350 × 0.0038 = $1.33

Going the other way: to keep 500 Robux you list at ceil(500 ÷ 0.70) = 715, which actually leaves 500. The buyer, meanwhile, spent about $6.25 on the 500 Robux they handed over — roughly 4.7 times what your share cashes out for.

Assumptions & limitations

  • A flat 30% marketplace fee. Group payouts, Premium payouts and experience revenue follow different rules — change the percentage in the calculator for those.
  • Your share is floored to a whole Robux. Roblox does not pay fractions.
  • The DevEx column assumes the standard $0.0038 rate and that your balance is Earned Robux; purchased and traded Robux cannot be cashed out.
  • No income tax or payment fees are deducted here.
  • Retail cost per Robux is an average across bundles and platforms.

Frequently asked questions

How much do I get if I sell something for 100 Robux?

You keep 70 Robux and Roblox takes 30. The fee is 30% of the list price and your share is rounded down to a whole Robux, so odd prices lose the fraction. At the standard DevEx rate those 70 Robux are worth about $0.27.

What should I list an item at to keep 500 Robux?

List it at 715 Robux. You cannot add 30% to 500 and get there - the fee is charged on the list price, not on your share, so you divide instead: 500 / 0.70 = 714.29, rounded up to 715. That leaves 500 Robux after the cut. Adding 30% would have given 650 and left you 455, which is short.

Is the 30% Robux tax the same for every kind of sale?

The 30% marketplace fee applies to marketplace sales of items such as clothing and accessories. Game passes and developer products keep 70% too, but group payouts, Premium payouts and experience revenue follow their own rules, so treat 70% as the common case rather than a universal one. The calculator lets you change the percentage for anything that differs.

Change any of the numbers

Further reading

Exact arithmetic on a simplified fee

The 30% figure is the standard marketplace fee and the maths here is exact for it, but Roblox applies different splits to some kinds of revenue. Check which applies to your sale before planning around a figure.

Sources & references

The fee and the rates come from Roblox’s own documentation:

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